The Test
The Socket-7/Super7 Test System Configuration was as follows:
- AMD K6 233, AMD K6-2 350, AMD K6-3 450 (engineering sample)
- FIC PA-2013 w/ 2MB L2 Cache
- 64MB PC100 SDRAM
- Western Digital Caviar AC35100 - UltraATA
- Matrox Millennium G200 AGP Video Card (8MB) - Winstone tests
- Canopus Spectra 2500 AGP TNT Video Card (16MB) - Gaming tests
The Pentium II comparison system differed only in terms of the processor and motherboard in which case the following components were used:
- Intel Celeron 300, Intel Celeron 300A, Intel Pentium II 400, Intel Pentium II 450
- ABIT BH6 Pentium II BX Motherboard
The Socket-370 comparison system differed only in terms of the processor and motherboard in which case the following components were used:
- Intel Celeron 366
- Microstar MS-6153 BX Board
- Shuttle HOT-683 LX Board
The following drivers were common to both test systems:
- MGA G200 Drivers v1677_426
- DirectX 6
The benchmark suite consisted of the following applications:
- Ziff Davis Winstone 98 under Windows 98 & Windows NT4 SP3 (coming soon)
- Ziff Davis Winstone 99 under Windows 98 & Windows NT4 SP3 (coming soon)
- Ziff Davis Winbench 99 under Windows 98
- Quake 2 v3.17 using demo1.dm2 and Brett "3 Fingers" Jacobs Crusher.dm2 demo
- Brett "3 Fingers" Jacobs Half-Life Blowout Demo
All Winstone tests were run at 1024 x 768 x 16 bit color, all gaming performance tests were run at 800 x 600 x 16 bit color. 3DNow! support was enabled when applicable.
For the in-depth gaming performance tests Brett "3 Fingers" Jacobs Crusher.dm2 demo was used to simulate the worst case scenario in terms of Quake 2 performance, the point at which your frame rate will rarely drop any further. In contrast, the demo1.dm2 demo was used to simulate the ideal situation in terms of Quake 2 performance, the average high point for your frame rate in normal play. The range covered by the two benchmarks can be interpreted as the range in which you can expect average frame rates during gameplay.
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