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  • ToTTenTranz - Monday, January 30, 2017 - link

    Does it support Dual-GPU?
  • Ryan Smith - Monday, January 30, 2017 - link

    Yes.
  • Tigran - Monday, January 30, 2017 - link

    Why the total resolution is 2664x1586, shouldn't it be 2160x1200?
  • Ryan Smith - Monday, January 30, 2017 - link

    It's due to supersampling. The Oculus SDK requests a higher-than-native resolution to cut down on aliasing artifacts.
  • Alexvrb - Monday, January 30, 2017 - link

    Impressive, the RX 480 matches the 1060. Hope more VR headsets are DX12/Vulkan capable soon.

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